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Ziggurat 2 characters12/30/2023 ![]() And since the builds depend on the luck of the Mad Perch (if you have all the advantages, and roll 2 per level, your chances of getting a Wand advantage or NOT getting a wandless weapon advantage are terrible)Ībility: Sacrifice (Cooldown: 30 seconds) - Spends 5% maximum Life to increase damage and fire rate, and spends no mana for about 7 ~ 8 seconds. Slow and steady costs you the mana you need to use your weapons.Īgain, unless you want to build a wand-based structure, or plan to go to a dungeon with a magic wand, he has nothing. It is difficult to kill, but it is just as difficult for him to dispense it. Jacob had some damage reduction, but Glyndor is the true glacial fighter. What does all this mean if that Glyndor is constantly rushing to have mana for the next fight, while each fight takes forever. If you're smart, you'll notice that this 20% advantage means that he gets relatively the same HP from each potion as a 100 HP character. You know, the HP that will not lose by being invulnerable one sixth of the time. It has poor mana, gets less mana, and drops it constantly, and its asset costs MORE MANA. So it's a tan, and with his skill, he becomes more tan. + 20% HP and an invulnerability is a RARE combo. The mana drain alone kills any pull it may have. The Perks Specialist manages his constant drainage. If you want to use literally ANY weapon based on mana, cry yourself to sleep. If you want me to build you a wand, this man will do you good. However, any damage you may have taken is dealt to your mana anyway. Ability: Armor (Cooldown: 30s) - Become invulnerable to all damage for 5 seconds.
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